Catch and Throw – Sangatsu

Numerical Sequence Pattern

What is this?

A method to create drum patterns by numerical sequences.

What do I need?

How to?

  1. Write numbers on papers.
  2. If the number reads 1, play 1 note.
  3. If the number reads 2, play 2 notes.
  4. If the number reads 341, play 3, 4, and 1 notes.
  5. Play for all numbers as fast as possible.

Example

In this video, parts of numerical sequences are written as below.
The score 1 The score 2

Point

Good

Bad